Middle-earth (1995)

Playtime: 90
Min. Age: 12
Number of Players:
1 - 5
Publisher:
999 Games,
Queen Games,
ACE Pelit Oy,
Stratelibri,
Joc Internacional,
Iron Crown Enterprises,
Hexagonal
Designers:
Coleman Charlton
Artists:
Olivier Frot,
David R. Deitrick,
Jon Foster,
Dameon Willich,
Liz Danforth,
Angelo Montanini,
Heather Hudson,
Omar Rayyan,
Pete Fenlon,
Pat Morrissey,
David G. Martin,
Tom Dow,
Darryl Elliott,
Nick Morawitz,
Kevin Ward,
Donato Giancola,
Randy Asplund-Faith,
Lori Dietrick,
Gail McIntosh,
Angus McBride,
Steve Otis,
Tom Simonton,
Ronald Shuey,
Pascal Yung,
Ron Chironna,
Donald G. Dennis,
Steven Cavallo,
Stefano Baldo,
Jeff Reitz,
Storn Cook,
Brad Williams,
Audrey Corman,
Margaret Organ-Kean,
Mark Poole,
Rob Alexander,
April Lee,
Malcolm David Monette,
Christina Wald,
Brian Snoddy,
Vincent Lujan,
Ron Spencer,
Randy Gallegos,
Jo Hartwig,
Doug Chaffee,
Ken Meyer, Jr.,
Doug Beekman,
Eric David Anderson,
Jason Hawkins,
Derek Carbonneau,
Zina Saunders,
Jessica Ney,
Melissa Benson,
Susan Van Camp,
Rebecca Guay-Mitchell,
Quinton Hoover
Mechanics:
Variable Player Powers,
Hand Management,
Area Movement,
Deck Construction,
Dice Rolling
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ICE's now-out-of-print CCG (they lost their license to produce Middle-Earth products in 1999). Players take the role of the Istari, or Wizards - most familiarly Gandalf, Saruman, and Radagast, but also Pallando and Alatar - in the struggle against Sauron in Middle-Earth. Each player competes to bring the greatest strength to bear against the Shadow, including Factions such as the Riders of Rohan or the Great Eagles, allies like Gwaihir or Shadowfax, items such as the lost Palantiri, Glamdring, or Narsil, and the completion of various quests - from the relatively straightforward rescue of prisoners through the involved Reforging of the Sword that was Broken, restoration of the White Tree to Minas Tirith, or the quest of quests, the destruction of the One Ring.
Players build decks in which half are composed of resource cards and half of hazards, dedicated to the stopping of your opponent. This is where the big bad guys come in, with cards for the 9 Nazgul, a couple of Dragons (Smaug being the recognizable one), Shelob, and the Balrog.
Players build decks in which half are composed of resource cards and half of hazards, dedicated to the stopping of your opponent. This is where the big bad guys come in, with cards for the 9 Nazgul, a couple of Dragons (Smaug being the recognizable one), Shelob, and the Balrog.
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ag.gameitem.lastUpdated: 2025-05-02 05:49:24.339